JAVA CODE
// Result program import java.applet.Applet; import java.awt.*; import java.awt.event.*; public class Result extends Applet implements ActionListener { Label Prompt; TextField ScoreText; int Score; public void init() { Prompt = new Label ("Enter score "); add(Prompt); ScoreText = new TextField(3); add(ScoreText); ScoreText.addActionListener(this); } public void paint( Graphics g ) { if ((Score>=90)&&(Score<100)) g.drawString(" A ", 10, 50 ); if ((Score>=80)&&(Score<90)) g.drawString(" B ", 10, 50 ); if ((Score>=70)&&(Score<80)) g.drawString(" C ", 10, 50 ); if ((Score>=60)&&(Score<80)) g.drawString(" D ", 10, 50 ); if ((Score>=0)&&(Score<60)) g.drawString(" F ", 10, 50 ); } public void actionPerformed ( ActionEvent e ) { Score = Integer.valueOf(ScoreText.getText()).intValue(); repaint(); } }